Hide Among NPC Herds
Blend into the farm, move naturally, and try not to look like the only animal controlled by a nervous human.
Wishlist on Steam
Press Kit
Moo Who? is a multiplayer voice-mimicry party game where animal players hide among NPC herds and must make animal sounds into their microphone before hunters figure out who is fake.
Moo Who? is a 2-8 player multiplayer party game about hiding, suspicion, and ridiculous animal sounds. Animal players blend into NPC herds, act natural, and make their assigned animal sound through the microphone when pressure hits.
Hunters observe carefully, listen for clues, and shoot only when they are sure. The game is designed around panic, fake confidence, funny animal sounds, wrong accusations, and short chaotic matches with friends.
Simple rules, readable roles, and a voice-mimicry twist built for funny social moments.
Blend into the farm, move naturally, and try not to look like the only animal controlled by a nervous human.
When the sound-pressure moment begins, make your assigned animal sound before it is too late.
Stay silent or fail your sound check, and buzzing flies will reveal your position.
Hunters cannot kick, slap, scare, or inspect animals. They must watch carefully and decide who is fake.
Hunters shoot only when confident. Wrong shots create tension, comedy, and punishment.
Designed for friends, streamers, social deduction fans, and funny voice-chat moments.
Animal players survive by blending into NPC herds, moving naturally, avoiding suspicious behavior, and making their animal sound when required.
Hunters win by observing movement, listening for sound clues, spotting separation from groups, and using the shotgun only when confident.
SAT Games is an independent game studio from Turkiye focused on social multiplayer games built around tension, laughter, and memorable player-driven moments.
The team creates games that are easy to understand, fun to watch, and full of chaotic stories players keep talking about after the match ends.
Current draft requirements from the press kit source.
Visual assets from the supplied press-kit folder.
Generative AI tools were used during development to assist with localization, Steam store assets, and some in-game GUI icons. All AI-assisted content included in the game has been reviewed, edited, and integrated by the development team.
Moo Who? does not use live generative AI during gameplay. The game does not generate AI artwork, dialogue, audio, translations, or other content at runtime. Player microphone input is used only for the voice-mimicry gameplay mechanic.