Press Kit

Press Kit

Moo Who? is a multiplayer voice-mimicry party game where animal players hide among NPC herds and must make animal sounds into their microphone before hunters figure out who is fake.

Moo Who?

Moo Who? is a 2-8 player multiplayer party game about hiding, suspicion, and ridiculous animal sounds. Animal players blend into NPC herds, act natural, and make their assigned animal sound through the microphone when pressure hits.

Hunters observe carefully, listen for clues, and shoot only when they are sure. The game is designed around panic, fake confidence, funny animal sounds, wrong accusations, and short chaotic matches with friends.

Hiding is not enough. You need to sound like the animal too.
Moo Who? Steam library hero art

Main Features

Simple rules, readable roles, and a voice-mimicry twist built for funny social moments.

Hide Among NPC Herds

Blend into the farm, move naturally, and try not to look like the only animal controlled by a nervous human.

Use Your Microphone

When the sound-pressure moment begins, make your assigned animal sound before it is too late.

Flies Expose Failures

Stay silent or fail your sound check, and buzzing flies will reveal your position.

Observe And Deduce

Hunters cannot kick, slap, scare, or inspect animals. They must watch carefully and decide who is fake.

Risky Shotgun Decisions

Hunters shoot only when confident. Wrong shots create tension, comedy, and punishment.

Short Party Matches

Designed for friends, streamers, social deduction fans, and funny voice-chat moments.

Gameplay Loop

  1. Players enter an online lobby.
  2. Roles are assigned: animal or hunter.
  3. Animal players hide among NPC herds.
  4. Hunters observe movement, behavior, positioning, and sound moments.
  5. Animal players periodically face a sound-pressure event.
  6. Failed sound events spawn flies that reveal the player.
  7. Hunters shoot suspected fake animals.
  8. Animals win by surviving. Hunters win by finding the real animal players.

Roles

Animal players survive by blending into NPC herds, moving naturally, avoiding suspicious behavior, and making their animal sound when required.

Hunters win by observing movement, listening for sound clues, spotting separation from groups, and using the shotgun only when confident.

SAT Games

SAT Games is an independent game studio from Turkiye focused on social multiplayer games built around tension, laughter, and memorable player-driven moments.

The team creates games that are easy to understand, fun to watch, and full of chaotic stories players keep talking about after the match ends.

Media Lines

  • A social deduction game where your cow impression can save your life.
  • Prop Hunt meets animal noises.
  • Hide like an NPC. Sound like an animal. Survive the hunter.
  • A party game about panic, suspicion, and terrible moo sounds.

System Requirements Draft

Current draft requirements from the press kit source.

Minimum

OS
Windows 10 64-bit
Processor
Intel Core i5-7400 / AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
NVIDIA GTX 1050 / AMD Radeon RX 560 or equivalent
DirectX
Version 11
Network
Broadband Internet connection
Storage
4 GB available space
Sound Card
Microphone required

Recommended

OS
Windows 10 / Windows 11 64-bit
Processor
Intel Core i5-10400 / AMD Ryzen 5 3600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1060 / GTX 1650 / AMD Radeon RX 580 or equivalent
DirectX
Version 11
Network
Broadband Internet connection
Storage
4 GB available space
Sound Card
Headset microphone recommended

Downloadable Assets

Visual assets from the supplied press-kit folder.

AI Usage Disclosure

Generative AI tools were used during development to assist with localization, Steam store assets, and some in-game GUI icons. All AI-assisted content included in the game has been reviewed, edited, and integrated by the development team.

Moo Who? does not use live generative AI during gameplay. The game does not generate AI artwork, dialogue, audio, translations, or other content at runtime. Player microphone input is used only for the voice-mimicry gameplay mechanic.